appName = eadventure #language code: en #locale code: AU # CVS ID: $Id$ Exported from the LAMS Community by Ernie Ghiglione on Thu Dec 29 06:03:08 CST 2011 #=================== labels for eadventure =================# activity.description =eAdventure Game. label.authoring.basic.resource.instructions =Instructions label.authoring.heading.instructions =Instructions label.authoring.heading.instructions.desc =Please input online and offline instructions label.authoring.basic.instruction =Instruction label.authoring.basic.resource.add.instruction =Add Instruction label.authoring.online.instruction =Online Instructions label.authoring.offline.instruction =Offline Instructions error.resource.item.desc.blank =Comment/Instruction can not be blank tool.display.name =eAdventure Tool tool.description =Tool for use eAdventure videogames in the learning design. appName =eAdventure errorPage.title =Error page errorPage.heading =Some error occurs when handling your request label.authoring.heading =eAdventure label.author.title =eAdventure Authoring label.authoring.heading.basic =Basic label.next.instruction =Next Instruction label.authoring.heading.basic.desc =Basic input information for eAdventure games msg.no.instruction =No instruction available. label.authoring.heading.advance.desc =Please input advanced options for eAdventure game label.authoring.basic.title =Title label.learning.comment.or.instruction =Comment/Instruction label.authoring.basic.add.file =Add Single File label.authoring.basic.resource.list.title =Resource List label.authoring.basic.resource.file =File label.authoring.basic.resource.preview =Preview label.authoring.basic.resource.edit =Edit label.authoring.basic.resource.delete =Delete monitoring.tab.instructions =Instruction label.authoring.advanced.reflectOnActivity =Add Notebook at end of eAdventure game with the following instructions: label.authoring.basic.resource.title.input =Title label.authoring.basic.resource.file.input =File label.authoring.basic.resource.description.input =Description label.authoring.online.file =Upload online file label.authoring.offline.file =Upload offline file label.authoring.choosefile.button =Choose file label.authoring.upload.online.button =Upload Online label.authoring.upload.offline.button =Upload Offline label.authoring.online.filelist =Online file list label.authoring.offline.filelist =Offline file list label.authoring.online.delete =Delete label.authoring.offline.delete =Delete label.authoring.cancel.button =Cancel label.description =Description: authoring.exception =There is a problem in eAdventure authoring page, the reason is {0} error.resource.item.title.blank =Title can not be blank. error.resource.item.file.blank =File can not be blank. error.upload.failed =Upload file failed: {0} error.msg.upload.file.not.found =Could not find upload file {0}. error.msg.zip.file.exception =Could not handle zip file when uploading file. error.msg.file.not.found =File not found exception occurs when uploading file. error.msg.ims.application =ImscpApplicationException occurs when uploading resource item file. error.msg.io.exception =IOException occurs when uploading file. error.msg.invaid.param.upload =InvalidParameterException occured while trying to upload File. error.msg.default.content.not.find =Could not retrieve default content record for this tool. authoring.msg.cancel.save =Do you want to close this window without saving? label.learning.title =eAdventure Learning label.learning.heading =eAdventure label.learning.new.file =New file details: monitoring.tab.summary =Summary monitoring.tab.statistics =Statistic monitoring.tab.edit.activity =Edit Activity monitoring.label.group =Group monitoring.label.type =Type monitoring.label.title =Title monitoring.label.number.learners =Number of Learners monitoring.label.hide =Hide monitoring.label.show =Show monitoring.label.user.report =Assessment Report monitoring.label.user.loginname =Login name monitoring.label.user.name =Name monitoring.label.hidden =Hidden monitoring.no.report =Report not received label.monitoring.edit.activity.cancel =Cancel label.monitoring.edit.activity.update =Update label.monitoring.edit.activity.edit =Edit message.monitoring.edit.activity.not.editable =This Activity is no longer editable export.label.no.learning.object =No offline package available export.title =Export portfolio of eAdventure activity error.valueReqd =Value Required error.inputFileTooLarge =Input File size is too large! error.uploading =error uploading error.title.empty =Title can not be blank message.msg.maxFileSize =Max 250K label.open =Open label.delete =Delete label.download =Download label.view =View label.edit =Edit label.completed =Completed button.upload =Upload button.add =Add button.cancel =Cancel message.monitoring.summary.no.session =No Session Available label.show =Show label.hide =Hide label.save =Save label.cancel =Cancel define.later.message =Please wait for the teacher to complete the contents of this activity. run.offline.message =This activity is not being done on the computer. Please see your instructor for details. button.try.again =Try again page.title.monitoring.view.reflection =View Notebook Entries button.edit =Edit message.no.reflection.available =No notebook available error.reflection.emtpy =Please input Notebook Entry title.reflection =Notebook Entry monitoring.user.reflection =Notebook Entry activity.title =eadventure label.authoring.save.button =Save monitoring.label.access.time =Access time label.authoring.advance.lock.on.finished =Lock when finished label.authoring.advance.define.completed =Hide "finish button" until eAdventure "completed" var is set label.authoring.heading.advance =Advanced error.msg.ims.package =Invalid IMS CP format. message.step.of =Step {0} of {1} label.up =Move Up label.down =Move down label.continue =Continue monitoring.user.fullname =Name button.close =Close label.monitoring.heading.access =Learners list errors.maxfilesize =The uploaded file has exceeded the maximum file size limit of {0} bytes error.attachment.executable =The uploaded file is executable, please zip it before uploading. lable.learning.minimum.view.number.less =You must view at least another {0} of the resources. label.finished =Next Activity label.finish =Finished error.msg.repository =A repository error occurred while trying to upload the file. monitoring.label.attachments =Attachments message.activityLocked =The instructor has set this activity not to allow you to view the game after you have finished it. label.export.reflection =Notebook Entries message.warnLockOnFinish =Note: After you click on Next Activity, if you come back to this activity, you will not be able to continue with the game. monitoring.label.instructions =Instructions label.on =On label.off =Off monitor.summary.th.advancedSettings =Advanced Settings monitor.summary.td.addNotebook =Add Notebook at end of eAdventure game monitor.summary.td.notebookInstructions =Notebook instructions event.assigment.submit.subject =LAMS: A learner submitted an assigment in a eAdventure tool event.assigment.submit.body =The learner {0} submitted an assigment in a eAdventure tool.\n\nThis message was send automatically, following tool''''s advanced settings. message.alertContentEdit =Warning: One of more learners have accessed this activity. Changing this content will result in learners getting different information. error.planner.no.resource.save =There has to be at least one resource to save. error.planner.file.blank =In resource {0} file can not be blank. output.desc.learner.score =score output.desc.learner.time.taken =time taken output.desc.learner.user.defined =User defined: heading.totalLearnersInGroup =Total Number of Learners in Group: heading.totalFinishedLearnersInGroup =Number of Finished Learners: error.condition.contains.wrong.symbol =The condition's name contains invalid symbols. error.condition.expression.name.blank =You have to select one variable or fill with a value the second op. error.condition.name.blank =The condition's name can not be empty. error.condition.name.duplicated =The name already exists. error.condition.no.expressions =There has to be at least one expression in the condition. error.condition.not.ead.added =You have to choose a eAdventure game before create conditions. error.condition.value.introduce.not.alpha =The string value introduced in the expression is not alphanumeric. error.condition.var.not.eq.type =The selected variables have not the same type. error.condition.var.same.name.vars =You can choose the same variable at both sides of the expression. error.eadventure.not.ead.added =You have to select one valid eAdventure game (exported specifically for LAMS). error.expression.not.selected.first.var =There is not a first variable selected. error.expression.not.selected.operator =There is not an operator selected. error.expression.not.selected.second.var =You choose to introduce a variable and there is not a variable selected. label.authoring.conditions.add.condition =Add Condition label.authoring.conditions.add.expression =Add new expression label.authoring.conditions.can.not.add =Conditions can not be added until you upload a eAdventure game label.authoring.conditions.change.expression.advance.edition =Change to advance expression edition label.authoring.conditions.change.expression.simple.edition =Change to simple expression edition label.authoring.conditions.change.introduce.value =Add value label.authoring.conditions.change.introduce.var =Select a variable label.authoring.conditions.condition.name =Condition Name label.authoring.conditions.condition.nextOp =Next Operator label.authoring.conditions.condition.number =Number label.authoring.conditions.condition.operator =Operator label.authoring.conditions.condition.var1 =First variable label.authoring.conditions.condition.var2 =Second variable or value label.authoring.conditions.empty.condition.list =There are no conditions label.authoring.conditions.empty.expression.list =There are no expressions label.authoring.conditions.expression.list.title =Expressions for selected condition label.authoring.conditions.introduce.value =Introduce a value label.authoring.conditions.list.title =Conditions label.authoring.conditions.select.boolean.value.and =and label.authoring.conditions.select.boolean.value.false =false label.authoring.conditions.select.boolean.value.or =or label.authoring.conditions.select.boolean.value.true =true label.authoring.conditions.select.operator =-- label.authoring.conditions.select.var =-- VARIABLE -- label.condition.branching =Match Conditions to Game Adaptation Paths label.condition.branching.adaptation =Adaptation Paths label.condition.branching.condition =Conditions label.condition.branching.mappings =Mappings label.condition.branching.path =Game Path label.condition.helper.expression =if {0} is {1} {2} label.condition.helper.expression.and =and label.condition.helper.expression.or =or label.condition.helper.init =The selected condition will be met label.condition.helper.integer.equals =equals to label.condition.helper.integer.gt =greater than label.condition.helper.integer.gte =greater than or equals to label.condition.helper.integer.lt =less than label.condition.helper.integer.lte =less than or equals to label.condition.helper.integer.ne =not equal to label.condition.helper.values =Assigning values to variables to check the condition label.authoring.heading.conditions =Conditions output.desc.game-completed =Game Completed output.desc.game-completed.true =True output.desc.game-completed.false =False output.desc.total-time =Total time output.desc.real-time =Real time output.desc.tool.condition =Created condition label.condition.helper.check.condition =Check the condition label.authoring.basic.add.game =Add Game label.authoring.basic.edit.game =Change Game #======= End labels: Exported 211 labels for en AU =====