// ASM: a very small and fast Java bytecode manipulation framework // Copyright (c) 2000-2011 INRIA, France Telecom // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions // are met: // 1. Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // 2. Redistributions in binary form must reproduce the above copyright // notice, this list of conditions and the following disclaimer in the // documentation and/or other materials provided with the distribution. // 3. Neither the name of the copyright holders nor the names of its // contributors may be used to endorse or promote products derived from // this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE // ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE // LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR // CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF // SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS // INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN // CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) // ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF // THE POSSIBILITY OF SUCH DAMAGE. package org.springframework.asm; /** * Information about the input stack map frame at the "current" instruction of a method. This is * implemented as a Frame subclass for a "basic block" containing only one instruction. * * @author Eric Bruneton */ final class CurrentFrame extends Frame { CurrentFrame(final Label owner) { super(owner); } /** * Sets this CurrentFrame to the input stack map frame of the next "current" instruction, i.e. the * instruction just after the given one. It is assumed that the value of this object when this * method is called is the stack map frame status just before the given instruction is executed. */ @Override void execute( final int opcode, final int arg, final Symbol symbolArg, final SymbolTable symbolTable) { super.execute(opcode, arg, symbolArg, symbolTable); Frame successor = new Frame(null); merge(symbolTable, successor, 0); copyFrom(successor); } }