#----------------------------------------------------------------------- # If not specified, "Lesson" will be used #----------------------------------------------------------------------- # LessonName = BenchmarkLesson #----------------------------------------------------------------- # A few URLs have to be defined #----------------------------------------------------------------- InitLessonURL = /monitoring/monitoring.do?method=initializeLesson&learningDesignID=%ldId%&organisationID=%orgId%&userID=%uid%&lessonName=%name% CreateLessonClassURL = /monitoring/monitoring.do?method=createLessonClass&userID=%uid% StartLessonURL = /monitoring/monitoring.do?method=startLesson&lessonID=%lsId%&userID=%uid% GetLessonDetailsURL = /monitoring/monitoring.do?method=getLessonDetailsJSON&lessonID=%lsId% GetContributeActivitiesURL = /monitoring/monitoring.do?method=getAllContributeActivities&lessonID=%lsId% GetLearningDesignDetailsURL = /authoring/author.do?method=getLearningDesignDetails&learningDesignID=%ldId% GetAllLearnersProgressURL = /monitoring/monitoring.do?method=getAllLearnersProgress&lessonID=%lsId% #----------------------------------------------------------------- # If LessonId is set, # All the settings above and AuthorTest will be ignored # This property is used to test against an existing lesson #----------------------------------------------------------------- # LessonId = 1 #------------------------------------------------------------------ # Set the base name of the monitor # If it's not specified, "Monitor" will be used #------------------------------------------------------------------ # BaseMonitorName = Ernie #------------------------------------------------------------------ # Set the user id of the monitor. # It should be set if and only if LessonId is not set and UserCreated is true in adminTest #------------------------------------------------------------------ # UserId = 100 #------------------------------------------------------------ # Set delays (in secounds) which are the amount of idle time between calls to the server # Delay is used to emulate the time monitors spent on watching where the learners are stuck ;-) # delay = MinDelay*1000 + random.nextInt((MaxDelay-MinDelay+1)*1000) # If not specified, 0 will be used for both. #------------------------------------------------------------ MinDelay = 2 MaxDelay = 10