Index: lams_central/web/includes/javascript/jquery.ui.touch-punch.js =================================================================== diff -u -r42cd8d7da9fa6615dbd82d376984000024b4b0fe -rb3ac8b06b9377eac584d8aa906d615cb31a808b8 --- lams_central/web/includes/javascript/jquery.ui.touch-punch.js (.../jquery.ui.touch-punch.js) (revision 42cd8d7da9fa6615dbd82d376984000024b4b0fe) +++ lams_central/web/includes/javascript/jquery.ui.touch-punch.js (.../jquery.ui.touch-punch.js) (revision b3ac8b06b9377eac584d8aa906d615cb31a808b8) @@ -8,176 +8,4 @@ * jquery.ui.widget.js * jquery.ui.mouse.js */ -(function ($) { - - debugger; - // Detect touch support - $.support.touch = 'ontouchend' in document; - - // Ignore browsers without touch support - if (!$.support.touch) { - return; - } - - var mouseProto = $.ui.mouse.prototype, - _mouseInit = mouseProto._mouseInit, - _mouseDestroy = mouseProto._mouseDestroy, - touchHandled; - - /** - * Simulate a mouse event based on a corresponding touch event - * @param {Object} event A touch event - * @param {String} simulatedType The corresponding mouse event - */ - function simulateMouseEvent (event, simulatedType) { - - // Ignore multi-touch events - if (event.originalEvent.touches.length > 1) { - return; - } - - event.preventDefault(); - - var touch = event.originalEvent.changedTouches[0], - simulatedEvent = document.createEvent('MouseEvents'); - - // Initialize the simulated mouse event using the touch event's coordinates - simulatedEvent.initMouseEvent( - simulatedType, // type - true, // bubbles - true, // cancelable - window, // view - 1, // detail - touch.screenX, // screenX - touch.screenY, // screenY - touch.clientX, // clientX - touch.clientY, // clientY - false, // ctrlKey - false, // altKey - false, // shiftKey - false, // metaKey - 0, // button - null // relatedTarget - ); - - // Dispatch the simulated event to the target element - event.target.dispatchEvent(simulatedEvent); - } - - /** - * Handle the jQuery UI widget's touchstart events - * @param {Object} event The widget element's touchstart event - */ - mouseProto._touchStart = function (event) { - - debugger; - - var self = this; - - // Ignore the event if another widget is already being handled - if (touchHandled || !self._mouseCapture(event.originalEvent.changedTouches[0])) { - return; - } - - // Set the flag to prevent other widgets from inheriting the touch event - touchHandled = true; - - // Track movement to determine if interaction was a click - self._touchMoved = false; - - // Simulate the mouseover event - simulateMouseEvent(event, 'mouseover'); - - // Simulate the mousemove event - simulateMouseEvent(event, 'mousemove'); - - // Simulate the mousedown event - simulateMouseEvent(event, 'mousedown'); - }; - - /** - * Handle the jQuery UI widget's touchmove events - * @param {Object} event The document's touchmove event - */ - mouseProto._touchMove = function (event) { - - // Ignore event if not handled - if (!touchHandled) { - return; - } - - // Interaction was not a click - this._touchMoved = true; - - // Simulate the mousemove event - simulateMouseEvent(event, 'mousemove'); - }; - - /** - * Handle the jQuery UI widget's touchend events - * @param {Object} event The document's touchend event - */ - mouseProto._touchEnd = function (event) { - - // Ignore event if not handled - if (!touchHandled) { - return; - } - - // Simulate the mouseup event - simulateMouseEvent(event, 'mouseup'); - - // Simulate the mouseout event - simulateMouseEvent(event, 'mouseout'); - - // If the touch interaction did not move, it should trigger a click - if (!this._touchMoved) { - - // Simulate the click event - simulateMouseEvent(event, 'click'); - } - - // Unset the flag to allow other widgets to inherit the touch event - touchHandled = false; - }; - - /** - * A duck punch of the $.ui.mouse _mouseInit method to support touch events. - * This method extends the widget with bound touch event handlers that - * translate touch events to mouse events and pass them to the widget's - * original mouse event handling methods. - */ - mouseProto._mouseInit = function () { - - var self = this; - - // Delegate the touch handlers to the widget's element - self.element.bind({ - touchstart: $.proxy(self, '_touchStart'), - touchmove: $.proxy(self, '_touchMove'), - touchend: $.proxy(self, '_touchEnd') - }); - - // Call the original $.ui.mouse init method - _mouseInit.call(self); - }; - - /** - * Remove the touch event handlers - */ - mouseProto._mouseDestroy = function () { - - var self = this; - - // Delegate the touch handlers to the widget's element - self.element.unbind({ - touchstart: $.proxy(self, '_touchStart'), - touchmove: $.proxy(self, '_touchMove'), - touchend: $.proxy(self, '_touchEnd') - }); - - // Call the original $.ui.mouse destroy method - _mouseDestroy.call(self); - }; - -})(jQuery); \ No newline at end of file +!function(a){function f(a,b){if(!(a.originalEvent.touches.length>1)){a.preventDefault();var c=a.originalEvent.changedTouches[0],d=document.createEvent("MouseEvents");d.initMouseEvent(b,!0,!0,window,1,c.screenX,c.screenY,c.clientX,c.clientY,!1,!1,!1,!1,0,null),a.target.dispatchEvent(d)}}if(a.support.touch="ontouchend"in document,a.support.touch){var e,b=a.ui.mouse.prototype,c=b._mouseInit,d=b._mouseDestroy;b._touchStart=function(a){var b=this;!e&&b._mouseCapture(a.originalEvent.changedTouches[0])&&(e=!0,b._touchMoved=!1,f(a,"mouseover"),f(a,"mousemove"),f(a,"mousedown"))},b._touchMove=function(a){e&&(this._touchMoved=!0,f(a,"mousemove"))},b._touchEnd=function(a){e&&(f(a,"mouseup"),f(a,"mouseout"),this._touchMoved||f(a,"click"),e=!1)},b._mouseInit=function(){var b=this;b.element.bind({touchstart:a.proxy(b,"_touchStart"),touchmove:a.proxy(b,"_touchMove"),touchend:a.proxy(b,"_touchEnd")}),c.call(b)},b._mouseDestroy=function(){var b=this;b.element.unbind({touchstart:a.proxy(b,"_touchStart"),touchmove:a.proxy(b,"_touchMove"),touchend:a.proxy(b,"_touchEnd")}),d.call(b)}}}(jQuery); 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