Index: lams_tool_eadventure/conf/language/lams/ApplicationResources.properties =================================================================== RCS file: /usr/local/cvsroot/lams_tool_eadventure/conf/language/lams/ApplicationResources.properties,v diff -u -r1.1.2.1 -r1.1.2.2 --- lams_tool_eadventure/conf/language/lams/ApplicationResources.properties 26 Nov 2010 00:57:27 -0000 1.1.2.1 +++ lams_tool_eadventure/conf/language/lams/ApplicationResources.properties 1 Dec 2010 03:14:03 -0000 1.1.2.2 @@ -2,7 +2,7 @@ #language code: en #locale code: AU - # CVS ID: $Id$ Exported from the LAMS Community by Ernie Ghiglione on Thu Nov 25 18:55:25 CST 2010 + # CVS ID: $Id$ Exported from the LAMS Community by Ernie Ghiglione on Tue Nov 30 21:11:45 CST 2010 #=================== labels for eadventure =================# @@ -154,6 +154,59 @@ output.desc.learner.user.defined =User defined: heading.totalLearnersInGroup =Total Number of Learners in Group: heading.totalFinishedLearnersInGroup =Number of Finished Learners: +error.condition.contains.wrong.symbol =The condition's name contains invalid symbols. +error.condition.expression.name.blank =You have to select one variable or fill with a value the second op. +error.condition.name.blank =The condition's name can not be empty. +error.condition.name.duplicated =The name already exists. +error.condition.no.expressions =There has to be at least one expression in the condition. +error.condition.not.ead.added =You have to choose a eAdventure game before create conditions. +error.condition.value.introduce.not.alpha =The string value introduced in the expression is not alphanumeric. +error.condition.var.not.eq.type =The selected variables have not the same type. +error.condition.var.same.name.vars =You can choose the same variable at both sides of the expression. +error.eadventure.not.ead.added =You have to select one valid eAdventure game (exported specifically for LAMS). +error.expression.not.selected.first.var =There is not a first variable selected. +error.expression.not.selected.operator =There is not an operator selected. +error.expression.not.selected.second.var =You choose to introduce a variable and there is not a variable selected. +label.authoring.conditions.add.condition =Add Condition +label.authoring.conditions.add.expression =Add new expression +label.authoring.conditions.can.not.add =Conditions can not be added until you upload a eAdventure game +label.authoring.conditions.change.expression.advance.edition =Change to advance expression edition +label.authoring.conditions.change.expression.simple.edition =Change to simple expression edition +label.authoring.conditions.change.introduce.value =Add value +label.authoring.conditions.change.introduce.var =Select a variable +label.authoring.conditions.condition.name =Condition Name +label.authoring.conditions.condition.nextOp =Next Operator +label.authoring.conditions.condition.number =Number +label.authoring.conditions.condition.operator =Operator +label.authoring.conditions.condition.var1 =First variable +label.authoring.conditions.condition.var2 =Second variable or value +label.authoring.conditions.empty.condition.list =There are no conditions +label.authoring.conditions.empty.expression.list =There are no expressions +label.authoring.conditions.expression.list.title =Expressions for selected condition +label.authoring.conditions.introduce.value =Introduce a value +label.authoring.conditions.list.title =Conditions +label.authoring.conditions.select.boolean.value.and =and +label.authoring.conditions.select.boolean.value.false =false +label.authoring.conditions.select.boolean.value.or =or +label.authoring.conditions.select.boolean.value.true =true +label.authoring.conditions.select.operator =-- +label.authoring.conditions.select.var =-- VARIABLE -- +label.condition.branching =Match Conditions to Game Adaptation Paths +label.condition.branching.adaptation =Adaptation Paths +label.condition.branching.condition =Conditions +label.condition.branching.mappings =Mappings +label.condition.branching.path =Game Path +label.condition.helper.expression =if {0} is {1} {2} +label.condition.helper.expression.and =and +label.condition.helper.expression.or =or +label.condition.helper.init =The selected condition will be met +label.condition.helper.integer.equals =equals to +label.condition.helper.integer.gt =greater than +label.condition.helper.integer.gte =greater than or equals to +label.condition.helper.integer.lt =less than +label.condition.helper.integer.lte =less than or equals to +label.condition.helper.integer.ne =not equal to +label.condition.helper.values =Assigning values to variables to check the condition -#======= End labels: Exported 148 labels for en AU ===== +#======= End labels: Exported 201 labels for en AU ===== Index: lams_tool_eadventure/conf/language/lams/ApplicationResources_en_AU.properties =================================================================== RCS file: /usr/local/cvsroot/lams_tool_eadventure/conf/language/lams/ApplicationResources_en_AU.properties,v diff -u -r1.3.2.1 -r1.3.2.2 --- lams_tool_eadventure/conf/language/lams/ApplicationResources_en_AU.properties 26 Nov 2010 00:57:28 -0000 1.3.2.1 +++ lams_tool_eadventure/conf/language/lams/ApplicationResources_en_AU.properties 1 Dec 2010 03:14:03 -0000 1.3.2.2 @@ -2,7 +2,7 @@ #language code: en #locale code: AU - # CVS ID: $Id$ Exported from the LAMS Community by Ernie Ghiglione on Thu Nov 25 18:55:25 CST 2010 + # CVS ID: $Id$ Exported from the LAMS Community by Ernie Ghiglione on Tue Nov 30 21:11:45 CST 2010 #=================== labels for eadventure =================# @@ -154,6 +154,59 @@ output.desc.learner.user.defined =User defined: heading.totalLearnersInGroup =Total Number of Learners in Group: heading.totalFinishedLearnersInGroup =Number of Finished Learners: +error.condition.contains.wrong.symbol =The condition's name contains invalid symbols. +error.condition.expression.name.blank =You have to select one variable or fill with a value the second op. +error.condition.name.blank =The condition's name can not be empty. +error.condition.name.duplicated =The name already exists. +error.condition.no.expressions =There has to be at least one expression in the condition. +error.condition.not.ead.added =You have to choose a eAdventure game before create conditions. +error.condition.value.introduce.not.alpha =The string value introduced in the expression is not alphanumeric. +error.condition.var.not.eq.type =The selected variables have not the same type. +error.condition.var.same.name.vars =You can choose the same variable at both sides of the expression. +error.eadventure.not.ead.added =You have to select one valid eAdventure game (exported specifically for LAMS). +error.expression.not.selected.first.var =There is not a first variable selected. +error.expression.not.selected.operator =There is not an operator selected. +error.expression.not.selected.second.var =You choose to introduce a variable and there is not a variable selected. +label.authoring.conditions.add.condition =Add Condition +label.authoring.conditions.add.expression =Add new expression +label.authoring.conditions.can.not.add =Conditions can not be added until you upload a eAdventure game +label.authoring.conditions.change.expression.advance.edition =Change to advance expression edition +label.authoring.conditions.change.expression.simple.edition =Change to simple expression edition +label.authoring.conditions.change.introduce.value =Add value +label.authoring.conditions.change.introduce.var =Select a variable +label.authoring.conditions.condition.name =Condition Name +label.authoring.conditions.condition.nextOp =Next Operator +label.authoring.conditions.condition.number =Number +label.authoring.conditions.condition.operator =Operator +label.authoring.conditions.condition.var1 =First variable +label.authoring.conditions.condition.var2 =Second variable or value +label.authoring.conditions.empty.condition.list =There are no conditions +label.authoring.conditions.empty.expression.list =There are no expressions +label.authoring.conditions.expression.list.title =Expressions for selected condition +label.authoring.conditions.introduce.value =Introduce a value +label.authoring.conditions.list.title =Conditions +label.authoring.conditions.select.boolean.value.and =and +label.authoring.conditions.select.boolean.value.false =false +label.authoring.conditions.select.boolean.value.or =or +label.authoring.conditions.select.boolean.value.true =true +label.authoring.conditions.select.operator =-- +label.authoring.conditions.select.var =-- VARIABLE -- +label.condition.branching =Match Conditions to Game Adaptation Paths +label.condition.branching.adaptation =Adaptation Paths +label.condition.branching.condition =Conditions +label.condition.branching.mappings =Mappings +label.condition.branching.path =Game Path +label.condition.helper.expression =if {0} is {1} {2} +label.condition.helper.expression.and =and +label.condition.helper.expression.or =or +label.condition.helper.init =The selected condition will be met +label.condition.helper.integer.equals =equals to +label.condition.helper.integer.gt =greater than +label.condition.helper.integer.gte =greater than or equals to +label.condition.helper.integer.lt =less than +label.condition.helper.integer.lte =less than or equals to +label.condition.helper.integer.ne =not equal to +label.condition.helper.values =Assigning values to variables to check the condition -#======= End labels: Exported 148 labels for en AU ===== +#======= End labels: Exported 201 labels for en AU ===== Index: lams_tool_eadventure/conf/language/lams/ApplicationResources_es_ES.properties =================================================================== RCS file: /usr/local/cvsroot/lams_tool_eadventure/conf/language/lams/ApplicationResources_es_ES.properties,v diff -u -r1.1.2.1 -r1.1.2.2 --- lams_tool_eadventure/conf/language/lams/ApplicationResources_es_ES.properties 26 Nov 2010 00:57:28 -0000 1.1.2.1 +++ lams_tool_eadventure/conf/language/lams/ApplicationResources_es_ES.properties 1 Dec 2010 03:14:03 -0000 1.1.2.2 @@ -2,7 +2,7 @@ #language code: es #locale code: ES - # CVS ID: $Id$ Exported from the LAMS Community by Ernie Ghiglione on Thu Nov 25 18:55:21 CST 2010 + # CVS ID: $Id$ Exported from the LAMS Community by Ernie Ghiglione on Tue Nov 30 21:12:26 CST 2010 #=================== labels for eadventure =================# @@ -154,6 +154,59 @@ output.desc.learner.user.defined =Definido por el usuario: heading.totalLearnersInGroup =N\u00famero total de estudiantes en el grupo: heading.totalFinishedLearnersInGroup =N\u00famero de estudiantes terminados: +error.condition.contains.wrong.symbol =El nombre de la condici\u00f3n contiene s\u00edmbolos no v\u00e1lidos. +error.condition.expression.name.blank =Tienes que seleccionar una variable o de completar con un valor de la segunda operacion. +error.condition.name.blank =El nombre de la condici\u00f3n no puede estar vac\u00edo. +error.condition.name.duplicated =El nombre ya existe. +error.condition.no.expressions =Tiene que haber por lo menos una expresi\u00f3n en la condici\u00f3n. +error.condition.not.ead.added =Tienes que elegir un juego eAdventure antes de crear las condiciones. +error.condition.value.introduce.not.alpha =El valor introducido en la expresi\u00f3n no es alfanum\u00e9rico. +error.condition.var.not.eq.type =Las variables seleccionadas no tienen el mismo tipo. +error.condition.var.same.name.vars =Usted puede elegir la misma variable en ambos lados de la expresi\u00f3n. +error.eadventure.not.ead.added =Usted tiene que seleccionar un juego eAdventure v\u00e1lido (exportadas espec\u00edficamente para LAMS). +error.expression.not.selected.first.var =No hay una primera variable seleccionada. +error.expression.not.selected.operator =No hay operador seleccionado. +error.expression.not.selected.second.var =Usted elige a introducir una variable y no hay una variable seleccionada. +label.authoring.conditions.add.condition =Agregar condici\u00f3n +label.authoring.conditions.add.expression =A\u00f1adir nueva expresi\u00f3n +label.authoring.conditions.can.not.add =No se puede a\u00f1adir condiciones hasta que cargar un juego eAdventure +label.authoring.conditions.change.expression.advance.edition =Cambiar para editor de condiciones avanzado +label.authoring.conditions.change.expression.simple.edition =Cambiar a editor de condiciones simple +label.authoring.conditions.change.introduce.value =Agregar valor +label.authoring.conditions.change.introduce.var =Seleccione una variable +label.authoring.conditions.condition.name =Nombre de la Condici\u00f3n +label.authoring.conditions.condition.nextOp =Siguiente Operador +label.authoring.conditions.condition.number =N\u00famero +label.authoring.conditions.condition.operator =Operador +label.authoring.conditions.condition.var1 =Primera variable +label.authoring.conditions.condition.var2 =segunda variable o valor +label.authoring.conditions.empty.condition.list =No hay condiciones +label.authoring.conditions.empty.expression.list =No hay expresiones +label.authoring.conditions.expression.list.title =Las expresiones para la condici\u00f3n seleccionada +label.authoring.conditions.introduce.value =Introducir un valor +label.authoring.conditions.list.title =Condiciones +label.authoring.conditions.select.boolean.value.and =y +label.authoring.conditions.select.boolean.value.false =falso +label.authoring.conditions.select.boolean.value.or =o +label.authoring.conditions.select.boolean.value.true =verdadero +label.authoring.conditions.select.operator =-- +label.authoring.conditions.select.var =-- Variable -- +label.condition.branching =Conectar condiciones con los caminos de adaptaci\u00f3n del juego +label.condition.branching.adaptation =Caminos de adaptaci\u00f3n +label.condition.branching.condition =Condiciones +label.condition.branching.mappings =Asignaciones +label.condition.branching.path =Caminos +label.condition.helper.expression =si {0} es {1} {2} +label.condition.helper.expression.and =y +label.condition.helper.expression.or =o +label.condition.helper.init =La condici\u00f3n seleccionada se confirmar\u00e1 +label.condition.helper.integer.equals =es igual a +label.condition.helper.integer.gt =mayor que +label.condition.helper.integer.gte =mayor o igual a +label.condition.helper.integer.lt =menos de +label.condition.helper.integer.lte =menor o igual a +label.condition.helper.integer.ne =no es igual a +label.condition.helper.values =Asignaci\u00f3n de valores a las variables para comprobar el condici\u00f3n -#======= End labels: Exported 148 labels for es ES ===== +#======= End labels: Exported 201 labels for es ES =====